Dim3 Demo Update

Saturday, May 28th, 2011

Quick update on the dim3 demo. With the help of Johan, I’ve almost completed all the high poly models for the 9 weapons in the dim3 demo. Most of them have low poly versions already, and some are UV mapped, and some are textured (roughly). Progress is being made slowly but steadily.

EDIT: Here’s a pic of the high poly weapons. The rocket launcher of kind of a homage. :)

Hammer of THOR!

Monday, May 16th, 2011

Quick little progress update! Johan provided a sweet new hammer for the demo project, and I made a low poly, UV mapped, and baked a normal for it. See it below.

I also modeled one of the best hands I’ve modeled in a long time. Probably due to my¬†intensified¬†focus on drawing the human figure over the past few months. Pics of that later.

D3D Assault Rifle – Update 1

Thursday, May 5th, 2011

I just finished baking the normal map for the assault rifle, and also a quick AO. The normal still has a lot of errors in it, as does the AO map, but it’s a pretty complex process, so I think it’ll take me awhile to get it perfect.